Unity tutorial 5/6

 


For this weeks Unity tutorial I've decided to go back and continue with the 2D game, Ruby's adventure. Learning how to create a 2D game instead of 3D like last semester. 

So far, it's quite fun and interesting to learn and a lot different to the last semester of 3D games. Theres more creativity as to the design in this especially with the TileMap, where you need to select the sprite of your tile and split it into 9 sections so you can select multiple ones, as you can see below, on creating the small pools it gives them dept by using different tiles to create it. You can also make certain areas on the tilemap a collision box, so the character cant move over the water, or obstacles.


For the next unity tasks I will be adding more to the game scene and learning more on destroy on collision and enemies within Ruby's world.



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